August 31, 2007
The Consolevania team recently put together a 50-minute long documentary about the scottish games industry. It was shown at the Edinburgh Interactive Festival, and is available for torrent here and direct download from various locations found here.
Watch it, its funny and informative. You may see a certain Colin in it for about 5 seconds, actually. It was rated 18 when shown at the festival, so expect the usual antics!
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Events, Gaming, Media |
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Posted by Colin Riley
August 20, 2007

I must announce that my game design hat is back upon my head. This is the reason we have no updates here, sorry!
There is currently a car design contest being run over at the Wheels of War website, give it a shot!
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Free, Gaming, Media |
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Posted by Colin Riley
June 10, 2007
It’s great when you stumble on a bit of your own past, as I did here.
This was my first game project, a modification for Return to Castle Wolfenstein. I was Lead User Interface, as well as a level designer. It was great fun, and ended up being a nice total conversion, even if it didn’t last too long popularity wise. We got around 20,000 downloads within 48 hours of release, and (somebody correct me if they know better), we were the first game to feature wave-based parachute spawning! It is a great feeling to see how people had fun with your own creations – one of the reasons for my interest in the games industry.
We even got reviewed in PC Gamer and PC Format, scans following.


Unfortunately the site is not online any more. It is still up on archive.org at wolftactics.com, if anyone is bored.
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Gaming |
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Posted by Colin Riley
April 17, 2007



I stumbled upon this about two years ago. Since then it has made steady progress, and it is quite fun – even if you don’t have a wheel and pedals. Mouse control can revolve around quadrants of the screen for acceleration, breaking and steering. It may sound dull/weird here but its a nice way of controlling the car.
There are hundreds of cars and many community developed tracks out there, ranging from in development cityscapes to a fully-fledged version of the Nürburgring.
Go download it. Now!
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Free, Gaming |
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Posted by Colin Riley
April 16, 2007
Today we witnessed the deadliest shooting at a US school. I am now going to be horribly blunt.
The first thing that sprung to my mind was “Bloody hell, Jack is going to have a field day with this”. I was not to be dissapointed! For those not familiar with Jack Thompson, he is a lawer in the US set against blaming computer games for anything and everything – regardless.
So, not surprisingly, we see him on Fox news pulling more media stunts to preach his thoughts. It sickens me people like this can be put in such a position of power within the media. Within a few hours after a major incident he can come on millions of TVs and claim anything; even before the shooters are identified.
P.S. Some may get a little peeved I am posting anything about him (the more attention he gets… etc etc), but some of the people I know read here may not have heard of the guy, hence the post.
UPDATE (2007-04-17):
A comment left by Robert included another article on a similar subject, you can find it here. Thanks for the link.
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Gaming, Media, Thoughts |
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Posted by Colin Riley
April 12, 2007
Doesn’t seem true, does it?
In the UK, major retailers such as Game and Gamestation pull a huge amount of profit from pre-owned games. The publishers get no money from these sales. With the huge leap in direct-download and all the DRM involved in that (which makes it impossible to resell your game, hence increasing publisher profit) you would have thought Sony would want to get up close and cosy with the idea.
What I am trying to say is, if they are not going to do away with retail, then the content model is going to change. Think episodic content. Think paying for extra stuff. The game you buy in retail spaces is only the base; they will make the money in selling you the extra content which you used to get anyway when buying a game.
This doesnt include the huge wads of cash people now pay for subscriptions to games like WoW now, though!
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Gaming, Thoughts |
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Posted by Colin Riley
April 11, 2007
Valve have stated that the ‘its-done-when-its-done’ Team Fortress 2 has cross platform play over the xbox 360 and the PC.
Why?
I sure hope that this did not add to development time. Quake 3 on the dreamcast anyone?
When will people learn…
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Gaming, Thoughts |
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Posted by Colin Riley
April 10, 2007
Just a quick post about a previously commercial game which is now available for free.
Purge is free and currently 100% user supported. A new version of Purge, called Final Purge, will be released as a free promotional title for the PushTop.com free games website.
Purge is an online-only PC computer game. It is a hybrid First-Person-Shooter / Role-Playing-Game set in the near future accounting a war between the diametrically opposed forces of science-fiction (the Order) and fantasy (the Chosen). Technology versus magic. Science versus religion. It is a great divine war, where followers pray for intervention from the extraterrestrial deity Evod or the supernatural deity Mabus.
Read more about it, and if you like the sound of it already, download.
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Free, Gaming, Releases |
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Posted by Colin Riley
April 10, 2007
We have lots of rumours going about lately about asset stealing. I am not going to go into whether or not it really is stealing, rather, what should happen if the developers were indeed using unlicensed content within their game.
Coming from a MOD background, if a team was to use content from another game without permission, we would be shut down/sued. People have said ‘aww, it is just a few textures’ but if they are really did use these assets without permission I do hope they treat commercial companies the same as a bunch of individuals doing something they love.
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Gaming, Thoughts |
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Posted by Colin Riley